Difference between revisions of "Flamesoul/Cone of Fire"
From Wildermyth Wiki
FeralKitty (talk | contribs) (Created page with "{{Tooltip ability | action = {{Data actionPoints|Cone of Fire}} | ability = Cone of Fire | description = {{Data description|Cone of Fire}} | damage = {{Data damageType|Cone of...") |
m (→Specifics) |
||
| (8 intermediate revisions by 5 users not shown) | |||
| Line 21: | Line 21: | ||
--><noinclude> | --><noinclude> | ||
== Specifics == | == Specifics == | ||
* Ranged Attack | |||
* Range: 4.6 + [[Long Reach]] + [[Sharpshooter]] + [[Living Hearth]] | |||
* Line attack, originating from the hero. | |||
** Area of effect length extends to maximum range. | |||
** Has a slightly wider area than basic line attacks if not aimed in a cardinal direction. | |||
* Enemies do not benefit from [[Combat mechanics#Cover|cover]] bonuses from scenery | |||
* Any or all of the affected tiles may be set on fire. If the enemy's tile is set on fire, additional 2 magic damage (1 piercing) will be dealt at the start of their turn. The jet of fire is not stopped by scenery objects, and also does not damage them. | * Any or all of the affected tiles may be set on fire. If the enemy's tile is set on fire, additional 2 magic damage (1 piercing) will be dealt at the start of their turn. The jet of fire is not stopped by scenery objects, and also does not damage them. | ||
Stunt effect: [[Stunt#Fire|Fire]] | Stunt effect: [[Stunt#Fire|Fire]] | ||
== Uses == | == Uses == | ||
{{Navbox theme abilities}}</noinclude> | {{Navbox theme abilities}}</noinclude> | ||
Latest revision as of 20:44, 1 June 2024
Cone of Fire x magic damage, 4.6 range (Ranged) Shoot a blast of fire from your hand Damage: (1 to 3) + 1/2(Bonus Damage + Potency) |
Upgrade
+2 base damage for Cone of Fire. +1 base damage for Flame Strike and scales twice as much with Bonus Damage and Potency. (Current damage increased by x)
Cone of Fire+ x magic damage, 4.6 range (Ranged) Shoot a blast of fire from your hand Damage: (3 to 5) + 1/2(Bonus Damage + Potency) |
| Formulas |
Damage: (1d3+((self.PHYSICAL_DAMAGE_BONUS+self.POTENCY)*0.5))+(self.theme_fire_upgrade*2) |
| See Formulas Guide for help with math functions. |
Specifics
- Ranged Attack
- Range: 4.6 + Long Reach + Sharpshooter + Living Hearth
- Line attack, originating from the hero.
- Area of effect length extends to maximum range.
- Has a slightly wider area than basic line attacks if not aimed in a cardinal direction.
- Enemies do not benefit from cover bonuses from scenery
- Any or all of the affected tiles may be set on fire. If the enemy's tile is set on fire, additional 2 magic damage (1 piercing) will be dealt at the start of their turn. The jet of fire is not stopped by scenery objects, and also does not damage them.
Stunt effect: Fire