Difference between revisions of "Celestial/Meteor Strike"
From Wildermyth Wiki
Line 10: | Line 10: | ||
<noinclude> | <noinclude> | ||
== Specifics == | == Specifics == | ||
* Damage: 5-8 + [[Bonus Damage]] + [[Potency]] | |||
* Range: 5.6 + [[Long Reach]] | * Range: 5.6 + [[Long Reach]] | ||
* | * Effect radius: 2.6 (hits a 5x5 field with the corners missing) | ||
* Foes will attempt to avoid the target area, similarly to [[Guardian]] and fire. | * Foes will attempt to avoid the target area, similarly to [[Guardian]] and fire. | ||
== Tips == | == Tips == | ||
{{Navbox theme abilities}}</noinclude> | {{Navbox theme abilities}}</noinclude> |
Revision as of 07:30, 14 March 2022
single action, ends turn |
Meteor Strike x magic damage (Active) <name> can summon a falling star that deals damage in an area at the start of their next turn. Damage: (5 to 8) + 1/2(Bonus Damage + Potency) |
Note: to use this ability, it must be selected as a theme upgrade upon hero promotion.
Specifics
- Damage: 5-8 + Bonus Damage + Potency
- Range: 5.6 + Long Reach
- Effect radius: 2.6 (hits a 5x5 field with the corners missing)
- Foes will attempt to avoid the target area, similarly to Guardian and fire.