Difference between revisions of "Scorpioid/Sting"
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(→Specifics: adding single action) |
(Correction on damage from stinger (ingame tooltip incorrect)) |
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<includeonly>'''Upgrade'''</includeonly><noinclude> | <includeonly>'''Upgrade'''</includeonly><noinclude> | ||
=== Upgrade ===</noinclude><!-- Don't add this article's headings to main article --> | === Upgrade ===</noinclude><!-- Don't add this article's headings to main article --> | ||
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| damage = {{Data damageType|Sting+}} | | damage = {{Data damageType|Sting+}} | ||
| formula = {{Data formula|Sting+}} | | formula = {{Data formula|Sting+}} | ||
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'''Note: In 1.6 +398 Edina Gramling Hotfix 2 the formula displayed for damage (as above, and in game) is incorrect and not consistent with tooltip for prehensile piercer. Actual damage is (3 to 4) + 1/2([[Bonus Damage]] + [[Potency]]).''' | |||
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-->{{Formulas | -->{{Formulas | ||
| damage = {{Data mathFormula|Sting}} | | damage = {{Data mathFormula|Sting}} |
Revision as of 12:10, 20 April 2022
single action |
Sting x damage, 2 pierce, range 3.6 (Melee) <name> uses their tail to sting nearby enemies, applying poison on stunt. Damage: (2 to 3) + 1/2(Bonus Damage + Potency) |
Upgrade
single action |
Sting+ x damage, 2 pierce, range 3.6 (Melee) <name> uses their tail to sting nearby enemies, applying poison on stunt. Damage: (3 to 5) + (Bonus Damage + Potency) |
Note: In 1.6 +398 Edina Gramling Hotfix 2 the formula displayed for damage (as above, and in game) is incorrect and not consistent with tooltip for prehensile piercer. Actual damage is (3 to 4) + 1/2(Bonus Damage + Potency).
Formulas |
Damage: ((1+1d2)+floor(((attacker.PHYSICAL_DAMAGE_BONUS+attacker.POTENCY)/2)))+self.theme_scorpion_upgrade |
See Formulas Guide for help with math functions. |