Difference between revisions of "Stormtouched/Jumpjolt"
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== Specifics == | == Specifics == | ||
* Ranged Attack | * Ranged Attack | ||
* Range: 4.6 + Long Reach + Sharpshooter | * Range: 4.6 + [[Long Reach]] + [[Sharpshooter]] | ||
* Enemies benefit from [[Combat mechanics#Cover|cover]] bonuses from scenery | * Enemies benefit from [[Combat mechanics#Cover|cover]] bonuses from scenery | ||
* | * Jump range for subsequent targets is 3. Not increased by Long Reach or Sharpshooter. | ||
* Additional damage, such as from Sharpshooter and [[Vigorflow]], is added flatly to each hit. | |||
== Uses == | == Uses == |
Latest revision as of 20:22, 1 June 2024
single action, ends turn |
Jumpjolt x magic damage, range 4.6 (Ranged) Lightning surges through up to two foes, dealing half damage to the second. Stuns on stunt. Damage: 3 + 1/2(Bonus Damage + Potency) |
Upgrade
+1 base damage, scales twice as much with Bonus Damage and Potency. (Current damage increased by x)
single action, ends turn |
Jumpjolt+ x magic damage, range 4.6 (Ranged) Lightning surges through up to two foes, dealing half damage to the second. Stuns on stunt. Damage: 4 + (Bonus Damage + Potency) |
Formulas |
Damage: (3+ceil(((((self.PHYSICAL_DAMAGE_BONUS+self.POTENCY)*0.5)*(1+self.theme_storm_upgrade))/1)))+self.theme_storm_upgrade |
See Formulas Guide for help with math functions. |
Specifics
- Ranged Attack
- Range: 4.6 + Long Reach + Sharpshooter
- Enemies benefit from cover bonuses from scenery
- Jump range for subsequent targets is 3. Not increased by Long Reach or Sharpshooter.
- Additional damage, such as from Sharpshooter and Vigorflow, is added flatly to each hit.