Difference between revisions of "Scorpioid/Sting"
From Wildermyth Wiki
m (→Specifics) |
m (→Specifics) |
||
Line 12: | Line 12: | ||
** Area of effect length extends to maximum range. | ** Area of effect length extends to maximum range. | ||
* Enemies do not benefit from [[Combat mechanics#Cover|cover]] bonuses from scenery | * Enemies do not benefit from [[Combat mechanics#Cover|cover]] bonuses from scenery | ||
* Cooldown: once per turn | * Cooldown: once per turn | ||
Revision as of 21:45, 1 June 2024
![]() |
Sting x damage, 2 pierce, range 3.6 (Melee) <name> uses their tail to sting nearby enemies, applying poison on stunt. Damage: (2 to 3) + 1/2(Bonus Damage + Potency) |
Specifics
- Melee Attack
- Range: 3.6 + Long Reach
- Area of effect length extends to maximum range.
- Enemies do not benefit from cover bonuses from scenery
- Cooldown: once per turn