Difference between revisions of "Mortificial Enhancements"
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Mortificial_Enhancements_Steel.png|"Steel" skin, unlocked after completing the "We Call That Mortificient!" [[achievement]]. | Mortificial_Enhancements_Steel.png|"Steel" skin, unlocked after completing the "We Call That Mortificient!" [[achievement]]. | ||
Morthagi_Globe.png|"Globe" skin, from [[Armors and Skins]] DLC. | Morthagi_Globe.png|"Globe" skin, from [[Armors and Skins]] DLC. | ||
BodyModification morthagiArm.png|Character with a Morthagi arm. | BodyModification morthagiArm.png|Character with a Morthagi arm. | ||
</gallery> | </gallery> |
Revision as of 00:59, 8 June 2024
Mortificial Enhancements is a Theme that can be gained by a Hero from the event Troygan the Enchanger
<self> has replaced and augmented parts of their body with mortificial components.
Theme conflicts
A Mortificial Enhancements hero will not be eligible for any of these additional themes: None
If a hero has any of these themes, it is not possible to also become Mortificial Enhancements: Beartouched, Botanical, Celestial, Child of the Hills, Crowtouched,Crystalline, Elmsoul, Flamesoul, Shadow, Skeletal, Stormtouched, Sylvan, Wolftouched
Without theme slot conflicts, a Mortificial Enhancements hero is still eligible for any of these additional themes: Any
Without theme slot conflicts, it is still possible for a hero with any of the following themes to also become Mortificial Enhancements: Deepist Spy, Drauven Wings, Foxish, Frogtouched, Frost, Gorgonoid, Hawksoul, Mark of the Horn, Mothly, Petrified, Ratlike, Scorpioid, Skunkish, Spell Touched, Teeny Wings, Vulture Acolyte
The following theme slots will be transformed on initial acquisition of the theme: Whichever arm or leg is missing (required to be available)
Theme Upgrade
swift action |
Salvage (Active) Once every other turn, as swift action, <name> destroys a piece of scenery to gain 4 non-stacking Temp Health. |
Note: to use this ability, it must be selected as a theme upgrade upon hero promotion.
Requires at least one Morthagi Arm or Leg for Salvage to appear as an upgrade selection.
Specifics
The Hero gains a Morthagi Limb and their History will include:
His/Her lost <limb> was replaced by a long forgotten clockwork Enchanger, making him/her part Morthagi.
This theme is not affected by the Hero's colors. The "Steel" skin can be with the primary color.
The head piece isn't available.
Braincase or Clockwork Skull (Head)
<self>'s weak flesh is replaced with deathless components.
<self>'s brain is encased in a Mortificial shell
Morthagi Arm (Left)
<self>'s left arm is clockwork and bone.
single action |
Wrist Bolt x damage, 1 pierce, range 4 (Ranged) <self> shoots a crossbow bolt at a nearby foe with their morthagi prosthetic. Damage: (1 to 5) + 1/2(Bonus Damage + Potency) |
Upgrade
single action |
Wrist Bolt+ x damage, 1 pierce, range 4 (Ranged) <self> shoots a crossbow bolt at a nearby foe with their morthagi prosthetic. Damage: (2 to 6) + (Bonus Damage + Potency) |
Formulas |
Damage: ((1d5+(((self.PHYSICAL_DAMAGE_BONUS+self.POTENCY)*0.5)*(1+self.theme_morthagi_upgrade)))+self.theme_morthagi_upgrade)-self.throughShotTargetNum |
See Formulas Guide for help with math functions. |
Morthagi Arm (Right)
<self>'s right arm is clockwork and bone.
single action, ends turn |
Hammer x damage, range 1.6 (Melee) <self> pummels with their mortificial arm, knocking the foe to another tile and dealing additional damage equal to the distance knocked back. Damage: (4 to 7) + 1/2(Bonus Damage + Potency) |
Upgrade
single action, ends turn |
Hammer+ x damage, range 1.6 (Melee) <self> pummels with their mortificial arm, knocking the foe to another tile and dealing additional damage equal to the distance knocked back. Damage: (5 to 8) + (Bonus Damage + Potency) |
Formulas |
Damage: (((1d4+3)+(((self.PHYSICAL_DAMAGE_BONUS+self.POTENCY)*0.5)*(1+self.theme_morthagi_upgrade)))+self.theme_morthagi_upgrade)+target.distanceTo.targetTile |
See Formulas Guide for help with math functions. |
Morthagi Leg (L)
<self>'s left leg is clockwork and bone.
Morthagi Leg (R)
<self>'s right leg is clockwork and bone.
Tips
- The Mortificial Crossbow is unique among theme arms in that it gains the full +Potency damage increase from the Hunter’s Ember Arrows as with bows and crossbows instead of +1 damage as with other theme attacks.
- The Mortificial Crossbow also works with the Hunter's Through Shot ability.
- Using an Empowered Bone Spear with the Mortificial Crossbow can allow for very high damage but the limitation to one shot per turn limits the usefulness of this strategy.
- A second Crossbow may be used in the other hand in order to allow multiple ranged attacks per turn.
- Mortificial Theme must be gained before most other themes as many themes prevent the possibility of gaining maimed limbs which are required to gain Mortificial Enhancements. For more information see Theme order conflicts guide.
Gallery and Skins
"Steel" skin, unlocked after completing the "We Call That Mortificient!" achievement.
"Globe" skin, from Armors and Skins DLC.
Themes | |
---|---|
Pets | Pet Cat · Pet Critter · Pet Drauven-Bird · Pet Duck · Pet Fire Chicken · Pet Hago Cub · Pet Pinecone · Pet Rabbit · Pet Rat · Pet Rock · Pet Shadowcat |
Transformations | Beartouched · Botanical · Celestial · Child of the Hills · Crowtouched · Crystalline · Deepist Spy · Drauven Wings · Elmsoul · Flamesoul · Foxish · Frogtouched · Frost · Gorgonoid · Hawksoul · Mark of the Horn · Mortificial Enhancements · Mothly · Petrified · Ratlike · Scorpioid · Shadow · Skeletal · Skunkish · Spell Touched · Stormtouched · Sylvan · Teeny Wings · Vulture Acolyte · Wolftouched |