Celestial/Meteor Strike
From Wildermyth Wiki
single action, ends turn |
Meteor Strike x magic damage (Active) <name> can summon a falling star that deals damage in an area at the start of their next turn. Damage: (5 to 8) + 1/2(Bonus Damage + Potency) |
Note: to use this ability, it must be selected as a theme upgrade upon hero promotion.
Specifics
- Damage: 5-8 + Bonus Damage + Potency
- Range: 5.6 + Long Reach
- Effect radius: 2.6 (hits a 5x5 field with the corners missing)
- Foes will attempt to avoid the target area, similarly to Guardian and fire.