Difference between revisions of "Crowtouched/Fly"
From Wildermyth Wiki
m |
|||
(One intermediate revision by one other user not shown) | |||
Line 5: | Line 5: | ||
'''Note: to use this ability, it must be selected as a theme upgrade upon hero promotion.''' | '''Note: to use this ability, it must be selected as a theme upgrade upon hero promotion.''' | ||
''Requires Crow Wings for Fly to appear as an upgrade selection.'' | |||
<noinclude> | <noinclude> | ||
== Specifics == | == Specifics == | ||
* range 3.6 | * range 3.6 | ||
== Tips == | == Tips == | ||
* Fly is a great option for repositioning a hero or giving a hero mobility. | * Fly is a great option for repositioning a hero or giving a hero mobility. |
Latest revision as of 00:11, 8 June 2024
Fly (Active) As a swift action, every other turn, <name> flies three tiles away and gains +25 dodge that goes away at the start of their next turn. |
Note: to use this ability, it must be selected as a theme upgrade upon hero promotion.
Requires Crow Wings for Fly to appear as an upgrade selection.
Specifics
- range 3.6
Tips
- Fly is a great option for repositioning a hero or giving a hero mobility.
- Like Zealous Leap, it allows a hero to move with their swift action -- allowing a hero to make full use of Battledance
- Fly can be used to jump over enemies that are blocking the party's way forward.