Difference between revisions of "Celestial/Meteor Strike"
From Wildermyth Wiki
m (→Specifics) |
|||
Line 8: | Line 8: | ||
'''Note: to use this ability, it must be selected as a theme upgrade upon hero promotion.''' | '''Note: to use this ability, it must be selected as a theme upgrade upon hero promotion.''' | ||
''Requires at least one Celestial Arm for Meteor Strike to appear as an upgrade selection.'' | |||
<noinclude> | <noinclude> | ||
== Specifics == | == Specifics == | ||
* Meteor Strike cannot [[stunt]]. | * Meteor Strike cannot [[stunt]]. | ||
* Focus Range 5.6 + [[Long Reach]] | * Focus Range 5.6 + [[Long Reach]] |
Latest revision as of 00:08, 8 June 2024
single action, ends turn |
Meteor Strike x magic damage (Active) <name> can summon a falling star that deals damage in an area at the start of their next turn. Damage: (5 to 8) + (Bonus Damage + Potency) |
Note: to use this ability, it must be selected as a theme upgrade upon hero promotion.
Requires at least one Celestial Arm for Meteor Strike to appear as an upgrade selection.
Specifics
- Meteor Strike cannot stunt.
- Focus Range 5.6 + Long Reach
- Area of effect is a 5x5 square without the corner edges. Area is centered on the focus tile, so enemies farther away than 5.6 + Long Reach may be hit
- Has a hidden +20 accuracy bonus
- Enemies will attempt to avoid the target area, similarly to Guardian and fire.
- Can apply Blinding Attacks but not Poison or Crippling Strikes.
- Damage is increased by Lover's Vengeance but does not benefit from Vigorflow, Bloodrage, or Sharpshooter.
- Does not trigger Broadswipes
- Does not benefit from flanking, and only sets up flanking when the attack hits.
- Enemies do not benefit from cover bonuses from scenery.