Difference between revisions of "Child of the Hills/Stonewall"
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(→Specifics: Added salvage - Needed to double check for other tf-combination of abilities.) |
(→Specifics: Added Talon Dive - Forgot it was different from Airlift :P) |
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* [[Shy Swipes]] | * [[Shy Swipes]] | ||
* [[Silkstep]] | * [[Silkstep]] | ||
* [[Talon Dive]] | |||
* [[Tinker]] | * [[Tinker]] | ||
* [[Windwalk]] | * [[Windwalk]] | ||
Revision as of 09:51, 13 June 2023
Stonewall (both arms) If <name> doesn't use an attack ability this turn, they use their stone arms to protect themself, gaining +2 armor until the start of their next turn. |
Note: Although Child of the Hills offers a theme upgrade, this ability does not currently benefit from the upgrade.
Upgrade
+1 base damage, scales twice as much with Bonus Damage and Potency. (Current damage increased by x)
Stonewall+ (both arms) If <name> doesn't use an attack ability this turn, they use their stone arms to protect themself, gaining +2 armor until the start of their next turn. |
| Formulas |
(None) |
| See Formulas Guide for help with math functions. |
Specifics
Abilities which do not prevent Stonewalling includes:
- Airlift
- Alarming Quack
- Ambush
- Bard
- Compulsion
- Engage
- Flashcone
- Foxflight
- Gloamglow
- Guardian
- Heroism
- Indignance
- Humanist - Insidious Filament
- Interfuse
- Jumpjaw
- Rock Shield
- Salvage
- Sentinel
- Shy Swipes
- Silkstep
- Talon Dive
- Tinker
- Windwalk
- Withdraw