Difference between revisions of "Hook"

From Wildermyth Wiki
(adding templates for hooks)
(changing layout to add event outcomes)
Line 12: Line 12:
| [[:Category:Clown|Clown]] || Opportunity Event: [[Serious Trouble]] || (Opportunity Outcome) || Hold my beer... || {{Targets2 | page = Targets aspectclown}}
| [[:Category:Clown|Clown]] || Opportunity Event: [[Serious Trouble]] || (Opportunity Outcome) || Hold my beer... || {{Targets2 | page = Targets aspectclown}}
|-
|-
| [[:Category:Creative|Creative]] || Opportunity Event: [[A Song for the Someday Gone]]<br />Normal Event: [[The Maker]] || (Opportunity Outcome)<br />(Normal Event Outcome) || Art is my refuge. || {{Targets2 | page = Targets aspectcreative}}
| rowspan="2"|[[:Category:Creative|Creative]] || Opportunity Event: [[A Song for the Someday Gone]] || (Opportunity Outcome) || rowspan="2"|Art is my refuge. || rowspan="2"|{{Targets2 | page = Targets aspectcreative}}  
|-
| Normal Event: [[The Maker]] || (Normal Event Outcome)
|-
|-
| [[:Category:Curious|Curious]] || Opportunity Event: [[Beneath the Surface]]<br />Normal Event: [[Curiouser and Curiouser]]<br />Normal Event: [[The Lever]]  || (Opportunity Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome) || I can't stand not knowing! || {{Targets2 | page = Targets aspectcurious}}
| rowspan="3"|[[:Category:Curious|Curious]] || Opportunity Event: [[Beneath the Surface]] || (Opportunity Outcome) || rowspan="3"|I can't stand not knowing! || rowspan="3"|{{Targets2 | page = Targets aspectcurious}}
|-
| Normal Event: [[Curiouser and Curiouser]] || (Normal Event Outcome)
|-
|-
| [[:Category:Darkheart|Darkheart]] || Opportunity Event: [[Dark Curiosity]]<br />Normal Event: [[Drums In The Deep]]<br />Normal Event: [[Strange Behavior]]<br />Normal Event: [[The Eater]]<br />Normal Event: [[What If We Were the Bad Guys?]] || (Opportunity Outcome)<br />(Normal Event Outcome) || Don't ask me about the path I walk. || {{Targets2 | page = Targets aspectdarkheart}}
| Normal Event: [[The Lever]] || (Normal Event Outcome)
|-
|-
| [[:Category:Destiny|Destiny]] || Opportunity Event: [[The Sickness]]<br />Normal Event: [[Thrixl Control What You See]] || (Opportunity Outcome)<br />(Normal Event Outcome) || Something important looms in my future. || {{Targets2 | page = Targets aspectdestiny}}
| rowspan="5"|[[:Category:Darkheart|Darkheart]] || Opportunity Event: [[Dark Curiosity]] || (Opportunity Outcome) || rowspan="5"|Don't ask me about the path I walk. || rowspan="5"|{{Targets2 | page = Targets aspectdarkheart}}
|-
| Normal Event: [[Drums In The Deep]] || class="mw-collapsible mw-collapsed"|(Normal Event Outcome)
|-
| Normal Event: [[Strange Behavior]] || class="mw-collapsible mw-collapsed"|(Normal Event Outcome)
|-
| Normal Event: [[The Eater]] || class="mw-collapsible mw-collapsed"|(Normal Event Outcome)
|-
| Normal Event: [[What If We Were the Bad Guys?]] || class="mw-collapsible mw-collapsed"|(Normal Event Outcome)
|-
| rowspan="2"|[[:Category:Destiny|Destiny]] || Opportunity Event: [[The Sickness]] || (Opportunity Outcome) || rowspan="2"|Something important looms in my future. || rowspan="2"|{{Targets2 | page = Targets aspectdestiny}}
|-
| Normal Event: [[Thrixl Control What You See]] || (Normal Event Outcome)
|-
|-
| [[:Category:Distant|Distant]] || Opportunity Event: [[Longing to Belong]]<br />Normal Event: [[Don't Lose Heart]] || (Opportunity Outcome)<br />(Normal Event Outcome) || Don't get too attached, you'll only get hurt. || {{Targets2 | page = Targets aspectdistant}}
| [[:Category:Distant|Distant]] || Opportunity Event: [[Longing to Belong]]<br />Normal Event: [[Don't Lose Heart]] || (Opportunity Outcome)<br />(Normal Event Outcome) || Don't get too attached, you'll only get hurt. || {{Targets2 | page = Targets aspectdistant}}
Line 32: Line 48:
| [[:Category:Integrity|Integrity]] || Opportunity Event: [[To Humble Ends]]<br />Normal Event: [[The Witchstone]]<br />Normal Event: [[What If We Were the Bad Guys?]] || (Opportunity Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome) || No, actually it's pretty simple. || {{Targets2 | page = Targets hook Integrity toHumbleEnds intro}}
| [[:Category:Integrity|Integrity]] || Opportunity Event: [[To Humble Ends]]<br />Normal Event: [[The Witchstone]]<br />Normal Event: [[What If We Were the Bad Guys?]] || (Opportunity Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome) || No, actually it's pretty simple. || {{Targets2 | page = Targets hook Integrity toHumbleEnds intro}}
|-
|-
| [[:Category:Literary|Literary]] || Opportunity Event: [[Library of Light]] || (Opportunity Outcome) || Language is the first magic, our truest weapon, our ultimate legacy. || {{Targets2 | page = Targets aspectliterary}}
| [[:Category:Literary|Literary]] || Opportunity Event: [[Library of Light]] || (Opportunity Outcome) || Language is the first magic,<br />our truest weapon, our ultimate legacy. || {{Targets2 | page = Targets aspectliterary}}
|-
|-
| [[:Category:Loyal|Loyal]] || Opportunity Event: [[Havenbeams]]<br />Normal Event: [[The Witchstone]] || (Opportunity Outcome)<br />(Normal Event Outcome) || I would stop at nothing to protect a friend. || {{Targets2 | page = Targets aspectloyal}}
| [[:Category:Loyal|Loyal]] || Opportunity Event: [[Havenbeams]]<br />Normal Event: [[The Witchstone]] || (Opportunity Outcome)<br />(Normal Event Outcome) || I would stop at nothing to protect a friend. || {{Targets2 | page = Targets aspectloyal}}
Line 38: Line 54:
| [[:Category:Lucky|Lucky]] || Opportunity Event: [[Spur of a Moment]]<br />Normal Event: [[The Gambler]] || (Opportunity Outcome)<br />(Normal Event Outcome) || Everything always turns out fine, doesn't it? || {{Targets2 | page = Targets aspectlucky}}
| [[:Category:Lucky|Lucky]] || Opportunity Event: [[Spur of a Moment]]<br />Normal Event: [[The Gambler]] || (Opportunity Outcome)<br />(Normal Event Outcome) || Everything always turns out fine, doesn't it? || {{Targets2 | page = Targets aspectlucky}}
|-
|-
| [[:Category:Mysterious|Mysterious]] || Opportunity Event: [[From Another Time]]<br />Normal Event: [[As The Crow Flies]]<br />Normal Event: [[Company of Crows]]<br />Normal Event: [[Drums In The Deep]]<br />Normal Event: [[Former Colleagues]]<br />Normal Event: [[The Wolf Price]] || (Opportunity Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome) || Another time, under another sky, things were different... || {{Targets2 | page = Targets aspectmysterious}}
| [[:Category:Mysterious|Mysterious]] || Opportunity Event: [[From Another Time]]<br />Normal Event: [[As The Crow Flies]]<br />Normal Event: [[Company of Crows]]<br />Normal Event: [[Drums In The Deep]]<br />Normal Event: [[Former Colleagues]]<br />Normal Event: [[The Wolf Price]] || (Opportunity Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome) || Another time, under another sky,<br />things were different... || {{Targets2 | page = Targets aspectmysterious}}
|-
|-
| [[:Category:Nostalgic|Nostalgic]] || Opportunity Event: [[For an Old Wish Passing]]<br />Normal Event: [[Memory Lane]]<br />Normal Event: [[The Witchstone]] || (Opportunity Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome) || Do you remember when...? || {{Targets2 | page = Targets aspectnostalgic}}
| [[:Category:Nostalgic|Nostalgic]] || Opportunity Event: [[For an Old Wish Passing]]<br />Normal Event: [[Memory Lane]]<br />Normal Event: [[The Witchstone]] || (Opportunity Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome) || Do you remember when...? || {{Targets2 | page = Targets aspectnostalgic}}
|-
|-
| [[:Category:Physical|Physical]] || Opportunity Event: [[The Geometry of Magic]] || (Opportunity Outcome) || The joy of motion, the sensuousness of being alive. || {{Targets2 | page = Targets aspectphysical}}
| [[:Category:Physical|Physical]] || Opportunity Event: [[The Geometry of Magic]] || (Opportunity Outcome) || The joy of motion,<br />the sensuousness of being alive. || {{Targets2 | page = Targets aspectphysical}}
|-
|-
| [[:Category:Potential|Potential]] || Opportunity Event: [[The Unstilled Heart]] || (Opportunity Outcome) || Maybe today wasn't my day. But there's a coming dawn... || {{Targets2 | page = Targets aspectpotential}}
| [[:Category:Potential|Potential]] || Opportunity Event: [[The Unstilled Heart]] || (Opportunity Outcome) || Maybe today wasn't my day.<br />But there's a coming dawn... || {{Targets2 | page = Targets aspectpotential}}
|-
|-
| [[:Category:Proud|Proud]] || Opportunity Event: [[The Prisoner]]<br />Normal Event: [[Before the Fall]]<br />Normal Event: [[The Witchstone]]<br />Normal Event: [[What If We Were the Bad Guys?]] || (Opportunity Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome) || I know who I am. I don't need anyone to tell me. || {{Targets2 | page = Targets hook Proud theLonelyCost intro}}
| [[:Category:Proud|Proud]] || Opportunity Event: [[The Prisoner]]<br />Normal Event: [[Before the Fall]]<br />Normal Event: [[The Witchstone]]<br />Normal Event: [[What If We Were the Bad Guys?]] || (Opportunity Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome) || I know who I am. I don't need anyone to tell me. || {{Targets2 | page = Targets hook Proud theLonelyCost intro}}
Line 58: Line 74:
| [[:Category:Weird|Weird]] || Opportunity Event: [[The Scattered Self]]<br />Normal Event: [[Meat is Meat]] || (Opportunity Outcome)<br />(Normal Event Outcome) || Hm? || {{Targets2 | page = Targets aspectweird}}
| [[:Category:Weird|Weird]] || Opportunity Event: [[The Scattered Self]]<br />Normal Event: [[Meat is Meat]] || (Opportunity Outcome)<br />(Normal Event Outcome) || Hm? || {{Targets2 | page = Targets aspectweird}}
|-
|-
| [[:Category:Wildheart|Wildheart]] || Opportunity Event: [[Farm And Forest]]<br />Normal Event: [[Answer to Austerity]]<br />Normal Event: [[The Gone Ox]]<br />Normal Event: [[The Wolf Price]]<br />Normal Event: [[Thrixl Control What You See]] || (Opportunity Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome) || The treesmell. The odorous stones after rain. I live for those things. || {{Targets2 | page = Targets aspectwildheart}}
| [[:Category:Wildheart|Wildheart]] || Opportunity Event: [[Farm And Forest]]<br />Normal Event: [[Answer to Austerity]]<br />Normal Event: [[The Gone Ox]]<br />Normal Event: [[The Wolf Price]]<br />Normal Event: [[Thrixl Control What You See]] || (Opportunity Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome) || The treesmell. The odorous stones after rain.<br />I live for those things. || {{Targets2 | page = Targets aspectwildheart}}
|}
|}


[[Category:Character]]
[[Category:Character]]

Revision as of 09:54, 15 December 2021

A powerful marker that changes how the character might interact with events, and also acts as a seed for the character to undergo a specific quest; applied by history and sometimes events. Hooks are fundamentally just aspects with a special naming convention and some extra tooling around them.

Heroes start the game with 2 or 3 hooks, which are specific character aspects and often take the form of a personality flaw or quirk.

Hook Event Outcome Blurb Opportunity Conditions
Brash Opportunity Event: The Blinking Game (Opportunity Outcome) I don't care how many there are! == Targets ==
Brokenheart Opportunity Event: Pyrelight (Opportunity Outcome) I've lost before and I know I will again. == Targets ==
Clown Opportunity Event: Serious Trouble (Opportunity Outcome) Hold my beer... == Targets ==
Creative Opportunity Event: A Song for the Someday Gone (Opportunity Outcome) Art is my refuge. == Targets ==
Normal Event: The Maker (Normal Event Outcome)
Curious Opportunity Event: Beneath the Surface (Opportunity Outcome) I can't stand not knowing! == Targets ==
Normal Event: Curiouser and Curiouser (Normal Event Outcome)
Normal Event: The Lever (Normal Event Outcome)
Darkheart Opportunity Event: Dark Curiosity (Opportunity Outcome) Don't ask me about the path I walk. == Targets ==
Normal Event: Drums In The Deep (Normal Event Outcome)
Normal Event: Strange Behavior (Normal Event Outcome)
Normal Event: The Eater (Normal Event Outcome)
Normal Event: What If We Were the Bad Guys? (Normal Event Outcome)
Destiny Opportunity Event: The Sickness (Opportunity Outcome) Something important looms in my future. == Targets ==
Normal Event: Thrixl Control What You See (Normal Event Outcome)
Distant Opportunity Event: Longing to Belong
Normal Event: Don't Lose Heart
(Opportunity Outcome)
(Normal Event Outcome)
Don't get too attached, you'll only get hurt. == Targets ==
Dreamer Opportunity Event: The Last Resort
Normal Event: The Gone Ox
(Opportunity Outcome)
(Normal Event Outcome)
Don't you just wonder, sometimes? == Targets ==
Flirt Opportunity Event: Slave for Love
Normal Event: The Witchstone
(Opportunity Outcome)
(Normal Event Outcome)
Hello there. == Targets ==
Gritty Opportunity Event: In Softer Light (Opportunity Outcome) I do what has to be done. That's all. == Targets ==
Inhabited Opportunity Event: Bidding the Ghost Goodbye
Normal Event: Strange Behavior
Normal Event: The Inhabitant
Normal Event: The Witchstone
Normal Event: Whispered Secrets
(Opportunity Outcome)
(Normal Event Outcome)
(Normal Event Outcome)
(Normal Event Outcome)
(Normal Event Outcome)
I'm fine thank you... How are you and your kin? == Targets ==
Integrity Opportunity Event: To Humble Ends
Normal Event: The Witchstone
Normal Event: What If We Were the Bad Guys?
(Opportunity Outcome)
(Normal Event Outcome)
(Normal Event Outcome)
No, actually it's pretty simple. == Targets ==
Literary Opportunity Event: Library of Light (Opportunity Outcome) Language is the first magic,
our truest weapon, our ultimate legacy.
== Targets ==
Loyal Opportunity Event: Havenbeams
Normal Event: The Witchstone
(Opportunity Outcome)
(Normal Event Outcome)
I would stop at nothing to protect a friend. == Targets ==
Lucky Opportunity Event: Spur of a Moment
Normal Event: The Gambler
(Opportunity Outcome)
(Normal Event Outcome)
Everything always turns out fine, doesn't it? == Targets ==
Mysterious Opportunity Event: From Another Time
Normal Event: As The Crow Flies
Normal Event: Company of Crows
Normal Event: Drums In The Deep
Normal Event: Former Colleagues
Normal Event: The Wolf Price
(Opportunity Outcome)
(Normal Event Outcome)
(Normal Event Outcome)
(Normal Event Outcome)
(Normal Event Outcome)
(Normal Event Outcome)
Another time, under another sky,
things were different...
== Targets ==
Nostalgic Opportunity Event: For an Old Wish Passing
Normal Event: Memory Lane
Normal Event: The Witchstone
(Opportunity Outcome)
(Normal Event Outcome)
(Normal Event Outcome)
Do you remember when...? == Targets ==
Physical Opportunity Event: The Geometry of Magic (Opportunity Outcome) The joy of motion,
the sensuousness of being alive.
== Targets ==
Potential Opportunity Event: The Unstilled Heart (Opportunity Outcome) Maybe today wasn't my day.
But there's a coming dawn...
== Targets ==
Proud Opportunity Event: The Prisoner
Normal Event: Before the Fall
Normal Event: The Witchstone
Normal Event: What If We Were the Bad Guys?
(Opportunity Outcome)
(Normal Event Outcome)
(Normal Event Outcome)
(Normal Event Outcome)
I know who I am. I don't need anyone to tell me. == Targets ==
Shame Opportunity Event: A Mending Path
Normal Event: Don't Lose Heart
Normal Event: Whispered Secrets
(Opportunity Outcome)
(Normal Event Outcome)
(Normal Event Outcome)
I don't talk about it. == Targets ==
Slacker Opportunity Event: Dodging Destiny (Opportunity Outcome) Oh, you know. We've got plenty of time... == Targets ==
Thorny Opportunity Event: For a Friend
Normal Event: Former Colleagues
Normal Event: The Sweeping Swallow
(Opportunity Outcome)
(Normal Event Outcome)
(Normal Event Outcome)
Did I ask you? I didn't, did I? == Targets ==
Wanderlust Opportunity Event: Needed Elsewhere (Opportunity Outcome) The wind is blowing, the road is calling. == Targets ==
Weird Opportunity Event: The Scattered Self
Normal Event: Meat is Meat
(Opportunity Outcome)
(Normal Event Outcome)
Hm? == Targets ==
Wildheart Opportunity Event: Farm And Forest
Normal Event: Answer to Austerity
Normal Event: The Gone Ox
Normal Event: The Wolf Price
Normal Event: Thrixl Control What You See
(Opportunity Outcome)
(Normal Event Outcome)
(Normal Event Outcome)
(Normal Event Outcome)
(Normal Event Outcome)
The treesmell. The odorous stones after rain.
I live for those things.
== Targets ==