Difference between revisions of "Hook"
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| [[:Category:Clown|Clown]] || Opportunity Event: [[Serious Trouble]] || (Opportunity Outcome) || Hold my beer... || {{Targets2 | page = Targets aspectclown}} | | [[:Category:Clown|Clown]] || Opportunity Event: [[Serious Trouble]] || (Opportunity Outcome) || Hold my beer... || {{Targets2 | page = Targets aspectclown}} | ||
|- | |- | ||
| [[:Category:Creative|Creative]] || Opportunity Event: [[A Song for the Someday Gone | | rowspan="2"|[[:Category:Creative|Creative]] || Opportunity Event: [[A Song for the Someday Gone]] || (Opportunity Outcome) || rowspan="2"|Art is my refuge. || rowspan="2"|{{Targets2 | page = Targets aspectcreative}} | ||
|- | |||
| Normal Event: [[The Maker]] || (Normal Event Outcome) | |||
|- | |- | ||
| [[:Category:Curious|Curious]] || Opportunity Event: [[Beneath the Surface]] | | rowspan="3"|[[:Category:Curious|Curious]] || Opportunity Event: [[Beneath the Surface]] || (Opportunity Outcome) || rowspan="3"|I can't stand not knowing! || rowspan="3"|{{Targets2 | page = Targets aspectcurious}} | ||
|- | |||
| Normal Event: [[Curiouser and Curiouser]] || (Normal Event Outcome) | |||
|- | |- | ||
| | | Normal Event: [[The Lever]] || (Normal Event Outcome) | ||
|- | |- | ||
| [[:Category: | | rowspan="5"|[[:Category:Darkheart|Darkheart]] || Opportunity Event: [[Dark Curiosity]] || (Opportunity Outcome) || rowspan="5"|Don't ask me about the path I walk. || rowspan="5"|{{Targets2 | page = Targets aspectdarkheart}} | ||
|- | |||
| Normal Event: [[Drums In The Deep]] || class="mw-collapsible mw-collapsed"|(Normal Event Outcome) | |||
|- | |||
| Normal Event: [[Strange Behavior]] || class="mw-collapsible mw-collapsed"|(Normal Event Outcome) | |||
|- | |||
| Normal Event: [[The Eater]] || class="mw-collapsible mw-collapsed"|(Normal Event Outcome) | |||
|- | |||
| Normal Event: [[What If We Were the Bad Guys?]] || class="mw-collapsible mw-collapsed"|(Normal Event Outcome) | |||
|- | |||
| rowspan="2"|[[:Category:Destiny|Destiny]] || Opportunity Event: [[The Sickness]] || (Opportunity Outcome) || rowspan="2"|Something important looms in my future. || rowspan="2"|{{Targets2 | page = Targets aspectdestiny}} | |||
|- | |||
| Normal Event: [[Thrixl Control What You See]] || (Normal Event Outcome) | |||
|- | |- | ||
| [[:Category:Distant|Distant]] || Opportunity Event: [[Longing to Belong]]<br />Normal Event: [[Don't Lose Heart]] || (Opportunity Outcome)<br />(Normal Event Outcome) || Don't get too attached, you'll only get hurt. || {{Targets2 | page = Targets aspectdistant}} | | [[:Category:Distant|Distant]] || Opportunity Event: [[Longing to Belong]]<br />Normal Event: [[Don't Lose Heart]] || (Opportunity Outcome)<br />(Normal Event Outcome) || Don't get too attached, you'll only get hurt. || {{Targets2 | page = Targets aspectdistant}} | ||
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| [[:Category:Integrity|Integrity]] || Opportunity Event: [[To Humble Ends]]<br />Normal Event: [[The Witchstone]]<br />Normal Event: [[What If We Were the Bad Guys?]] || (Opportunity Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome) || No, actually it's pretty simple. || {{Targets2 | page = Targets hook Integrity toHumbleEnds intro}} | | [[:Category:Integrity|Integrity]] || Opportunity Event: [[To Humble Ends]]<br />Normal Event: [[The Witchstone]]<br />Normal Event: [[What If We Were the Bad Guys?]] || (Opportunity Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome) || No, actually it's pretty simple. || {{Targets2 | page = Targets hook Integrity toHumbleEnds intro}} | ||
|- | |- | ||
| [[:Category:Literary|Literary]] || Opportunity Event: [[Library of Light]] || (Opportunity Outcome) || Language is the first magic, our truest weapon, our ultimate legacy. || {{Targets2 | page = Targets aspectliterary}} | | [[:Category:Literary|Literary]] || Opportunity Event: [[Library of Light]] || (Opportunity Outcome) || Language is the first magic,<br />our truest weapon, our ultimate legacy. || {{Targets2 | page = Targets aspectliterary}} | ||
|- | |- | ||
| [[:Category:Loyal|Loyal]] || Opportunity Event: [[Havenbeams]]<br />Normal Event: [[The Witchstone]] || (Opportunity Outcome)<br />(Normal Event Outcome) || I would stop at nothing to protect a friend. || {{Targets2 | page = Targets aspectloyal}} | | [[:Category:Loyal|Loyal]] || Opportunity Event: [[Havenbeams]]<br />Normal Event: [[The Witchstone]] || (Opportunity Outcome)<br />(Normal Event Outcome) || I would stop at nothing to protect a friend. || {{Targets2 | page = Targets aspectloyal}} | ||
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| [[:Category:Lucky|Lucky]] || Opportunity Event: [[Spur of a Moment]]<br />Normal Event: [[The Gambler]] || (Opportunity Outcome)<br />(Normal Event Outcome) || Everything always turns out fine, doesn't it? || {{Targets2 | page = Targets aspectlucky}} | | [[:Category:Lucky|Lucky]] || Opportunity Event: [[Spur of a Moment]]<br />Normal Event: [[The Gambler]] || (Opportunity Outcome)<br />(Normal Event Outcome) || Everything always turns out fine, doesn't it? || {{Targets2 | page = Targets aspectlucky}} | ||
|- | |- | ||
| [[:Category:Mysterious|Mysterious]] || Opportunity Event: [[From Another Time]]<br />Normal Event: [[As The Crow Flies]]<br />Normal Event: [[Company of Crows]]<br />Normal Event: [[Drums In The Deep]]<br />Normal Event: [[Former Colleagues]]<br />Normal Event: [[The Wolf Price]] || (Opportunity Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome) || Another time, under another sky, things were different... || {{Targets2 | page = Targets aspectmysterious}} | | [[:Category:Mysterious|Mysterious]] || Opportunity Event: [[From Another Time]]<br />Normal Event: [[As The Crow Flies]]<br />Normal Event: [[Company of Crows]]<br />Normal Event: [[Drums In The Deep]]<br />Normal Event: [[Former Colleagues]]<br />Normal Event: [[The Wolf Price]] || (Opportunity Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome) || Another time, under another sky,<br />things were different... || {{Targets2 | page = Targets aspectmysterious}} | ||
|- | |- | ||
| [[:Category:Nostalgic|Nostalgic]] || Opportunity Event: [[For an Old Wish Passing]]<br />Normal Event: [[Memory Lane]]<br />Normal Event: [[The Witchstone]] || (Opportunity Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome) || Do you remember when...? || {{Targets2 | page = Targets aspectnostalgic}} | | [[:Category:Nostalgic|Nostalgic]] || Opportunity Event: [[For an Old Wish Passing]]<br />Normal Event: [[Memory Lane]]<br />Normal Event: [[The Witchstone]] || (Opportunity Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome) || Do you remember when...? || {{Targets2 | page = Targets aspectnostalgic}} | ||
|- | |- | ||
| [[:Category:Physical|Physical]] || Opportunity Event: [[The Geometry of Magic]] || (Opportunity Outcome) || The joy of motion, the sensuousness of being alive. || {{Targets2 | page = Targets aspectphysical}} | | [[:Category:Physical|Physical]] || Opportunity Event: [[The Geometry of Magic]] || (Opportunity Outcome) || The joy of motion,<br />the sensuousness of being alive. || {{Targets2 | page = Targets aspectphysical}} | ||
|- | |- | ||
| [[:Category:Potential|Potential]] || Opportunity Event: [[The Unstilled Heart]] || (Opportunity Outcome) || Maybe today wasn't my day. But there's a coming dawn... || {{Targets2 | page = Targets aspectpotential}} | | [[:Category:Potential|Potential]] || Opportunity Event: [[The Unstilled Heart]] || (Opportunity Outcome) || Maybe today wasn't my day.<br />But there's a coming dawn... || {{Targets2 | page = Targets aspectpotential}} | ||
|- | |- | ||
| [[:Category:Proud|Proud]] || Opportunity Event: [[The Prisoner]]<br />Normal Event: [[Before the Fall]]<br />Normal Event: [[The Witchstone]]<br />Normal Event: [[What If We Were the Bad Guys?]] || (Opportunity Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome) || I know who I am. I don't need anyone to tell me. || {{Targets2 | page = Targets hook Proud theLonelyCost intro}} | | [[:Category:Proud|Proud]] || Opportunity Event: [[The Prisoner]]<br />Normal Event: [[Before the Fall]]<br />Normal Event: [[The Witchstone]]<br />Normal Event: [[What If We Were the Bad Guys?]] || (Opportunity Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome) || I know who I am. I don't need anyone to tell me. || {{Targets2 | page = Targets hook Proud theLonelyCost intro}} | ||
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| [[:Category:Weird|Weird]] || Opportunity Event: [[The Scattered Self]]<br />Normal Event: [[Meat is Meat]] || (Opportunity Outcome)<br />(Normal Event Outcome) || Hm? || {{Targets2 | page = Targets aspectweird}} | | [[:Category:Weird|Weird]] || Opportunity Event: [[The Scattered Self]]<br />Normal Event: [[Meat is Meat]] || (Opportunity Outcome)<br />(Normal Event Outcome) || Hm? || {{Targets2 | page = Targets aspectweird}} | ||
|- | |- | ||
| [[:Category:Wildheart|Wildheart]] || Opportunity Event: [[Farm And Forest]]<br />Normal Event: [[Answer to Austerity]]<br />Normal Event: [[The Gone Ox]]<br />Normal Event: [[The Wolf Price]]<br />Normal Event: [[Thrixl Control What You See]] || (Opportunity Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome) || The treesmell. The odorous stones after rain. I live for those things. || {{Targets2 | page = Targets aspectwildheart}} | | [[:Category:Wildheart|Wildheart]] || Opportunity Event: [[Farm And Forest]]<br />Normal Event: [[Answer to Austerity]]<br />Normal Event: [[The Gone Ox]]<br />Normal Event: [[The Wolf Price]]<br />Normal Event: [[Thrixl Control What You See]] || (Opportunity Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome)<br />(Normal Event Outcome) || The treesmell. The odorous stones after rain.<br />I live for those things. || {{Targets2 | page = Targets aspectwildheart}} | ||
|} | |} | ||
[[Category:Character]] | [[Category:Character]] |
Revision as of 09:54, 15 December 2021
A powerful marker that changes how the character might interact with events, and also acts as a seed for the character to undergo a specific quest; applied by history and sometimes events. Hooks are fundamentally just aspects with a special naming convention and some extra tooling around them.
Heroes start the game with 2 or 3 hooks, which are specific character aspects and often take the form of a personality flaw or quirk.
Hook | Event | Outcome | Blurb | Opportunity Conditions | |||
---|---|---|---|---|---|---|---|
Brash | Opportunity Event: The Blinking Game | (Opportunity Outcome) | I don't care how many there are! | == Targets ==
| |||
Brokenheart | Opportunity Event: Pyrelight | (Opportunity Outcome) | I've lost before and I know I will again. | == Targets ==
| |||
Clown | Opportunity Event: Serious Trouble | (Opportunity Outcome) | Hold my beer... | == Targets ==
| |||
Creative | Opportunity Event: A Song for the Someday Gone | (Opportunity Outcome) | Art is my refuge. | == Targets ==
| |||
Normal Event: The Maker | (Normal Event Outcome) | ||||||
Curious | Opportunity Event: Beneath the Surface | (Opportunity Outcome) | I can't stand not knowing! | == Targets ==
| |||
Normal Event: Curiouser and Curiouser | (Normal Event Outcome) | ||||||
Normal Event: The Lever | (Normal Event Outcome) | ||||||
Darkheart | Opportunity Event: Dark Curiosity | (Opportunity Outcome) | Don't ask me about the path I walk. | == Targets ==
| |||
Normal Event: Drums In The Deep | (Normal Event Outcome) | ||||||
Normal Event: Strange Behavior | (Normal Event Outcome) | ||||||
Normal Event: The Eater | (Normal Event Outcome) | ||||||
Normal Event: What If We Were the Bad Guys? | (Normal Event Outcome) | ||||||
Destiny | Opportunity Event: The Sickness | (Opportunity Outcome) | Something important looms in my future. | == Targets ==
| |||
Normal Event: Thrixl Control What You See | (Normal Event Outcome) | ||||||
Distant | Opportunity Event: Longing to Belong Normal Event: Don't Lose Heart |
(Opportunity Outcome) (Normal Event Outcome) |
Don't get too attached, you'll only get hurt. | == Targets ==
| |||
Dreamer | Opportunity Event: The Last Resort Normal Event: The Gone Ox |
(Opportunity Outcome) (Normal Event Outcome) |
Don't you just wonder, sometimes? | == Targets ==
| |||
Flirt | Opportunity Event: Slave for Love Normal Event: The Witchstone |
(Opportunity Outcome) (Normal Event Outcome) |
Hello there. | == Targets ==
| |||
Gritty | Opportunity Event: In Softer Light | (Opportunity Outcome) | I do what has to be done. That's all. | == Targets ==
| |||
Inhabited | Opportunity Event: Bidding the Ghost Goodbye Normal Event: Strange Behavior Normal Event: The Inhabitant Normal Event: The Witchstone Normal Event: Whispered Secrets |
(Opportunity Outcome) (Normal Event Outcome) (Normal Event Outcome) (Normal Event Outcome) (Normal Event Outcome) |
I'm fine thank you... How are you and your kin? | == Targets ==
| |||
Integrity | Opportunity Event: To Humble Ends Normal Event: The Witchstone Normal Event: What If We Were the Bad Guys? |
(Opportunity Outcome) (Normal Event Outcome) (Normal Event Outcome) |
No, actually it's pretty simple. | == Targets ==
| |||
Literary | Opportunity Event: Library of Light | (Opportunity Outcome) | Language is the first magic, our truest weapon, our ultimate legacy. |
== Targets ==
| |||
Loyal | Opportunity Event: Havenbeams Normal Event: The Witchstone |
(Opportunity Outcome) (Normal Event Outcome) |
I would stop at nothing to protect a friend. | == Targets ==
| |||
Lucky | Opportunity Event: Spur of a Moment Normal Event: The Gambler |
(Opportunity Outcome) (Normal Event Outcome) |
Everything always turns out fine, doesn't it? | == Targets ==
| |||
Mysterious | Opportunity Event: From Another Time Normal Event: As The Crow Flies Normal Event: Company of Crows Normal Event: Drums In The Deep Normal Event: Former Colleagues Normal Event: The Wolf Price |
(Opportunity Outcome) (Normal Event Outcome) (Normal Event Outcome) (Normal Event Outcome) (Normal Event Outcome) (Normal Event Outcome) |
Another time, under another sky, things were different... |
== Targets ==
| |||
Nostalgic | Opportunity Event: For an Old Wish Passing Normal Event: Memory Lane Normal Event: The Witchstone |
(Opportunity Outcome) (Normal Event Outcome) (Normal Event Outcome) |
Do you remember when...? | == Targets ==
| |||
Physical | Opportunity Event: The Geometry of Magic | (Opportunity Outcome) | The joy of motion, the sensuousness of being alive. |
== Targets ==
| |||
Potential | Opportunity Event: The Unstilled Heart | (Opportunity Outcome) | Maybe today wasn't my day. But there's a coming dawn... |
== Targets ==
| |||
Proud | Opportunity Event: The Prisoner Normal Event: Before the Fall Normal Event: The Witchstone Normal Event: What If We Were the Bad Guys? |
(Opportunity Outcome) (Normal Event Outcome) (Normal Event Outcome) (Normal Event Outcome) |
I know who I am. I don't need anyone to tell me. | == Targets ==
| |||
Shame | Opportunity Event: A Mending Path Normal Event: Don't Lose Heart Normal Event: Whispered Secrets |
(Opportunity Outcome) (Normal Event Outcome) (Normal Event Outcome) |
I don't talk about it. | == Targets ==
| |||
Slacker | Opportunity Event: Dodging Destiny | (Opportunity Outcome) | Oh, you know. We've got plenty of time... | == Targets ==
| |||
Thorny | Opportunity Event: For a Friend Normal Event: Former Colleagues Normal Event: The Sweeping Swallow |
(Opportunity Outcome) (Normal Event Outcome) (Normal Event Outcome) |
Did I ask you? I didn't, did I? | == Targets ==
| |||
Wanderlust | Opportunity Event: Needed Elsewhere | (Opportunity Outcome) | The wind is blowing, the road is calling. | == Targets ==
| |||
Weird | Opportunity Event: The Scattered Self Normal Event: Meat is Meat |
(Opportunity Outcome) (Normal Event Outcome) |
Hm? | == Targets ==
| |||
Wildheart | Opportunity Event: Farm And Forest Normal Event: Answer to Austerity Normal Event: The Gone Ox Normal Event: The Wolf Price Normal Event: Thrixl Control What You See |
(Opportunity Outcome) (Normal Event Outcome) (Normal Event Outcome) (Normal Event Outcome) (Normal Event Outcome) |
The treesmell. The odorous stones after rain. I live for those things. |
== Targets ==
|