Difference between revisions of "Hook"
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Each hook can randomly trigger a special opportunity quest for that hero and a required helper. After a hero completes an opportunity quest, the associated hook is resolved and the hero gains a [[promotion]] and a bonus to [[retirement age]]. The first hook grants +10 retirement age, the second hook +7, and the third hook +5. | Each hook can randomly trigger a special opportunity quest for that hero and a required helper. After a hero completes an opportunity quest, the associated hook is resolved and the hero gains a [[promotion]] and a bonus to [[retirement age]]. The first hook grants +10 retirement age, the second hook +7, and the third hook +5. | ||
You are limited to 1 opportunity quest in chapter 1 and 2 in each other chapter. Each hero can only resolve 1 hook per campaign and can only be the helper once per campaign. A hero's first hook requires at least a level 3 [[relationship]] with a prospective helper, the second hook requires at least a level | You are limited to 1 opportunity quest in chapter 1 and 2 in each other chapter. Each hero can only resolve 1 hook per campaign and can only be the helper once per campaign. A hero's first hook requires at least a level 3 [[relationship]] with a prospective helper, the second hook requires at least a level 3 relationship, and the third hook requires a level 4 relationship. A [[family]] member can never be the helper. | ||
Due to event [[Targets and Scoring Guide|targeting]], it is possible for a hero to become ineligible for some opportunity quests and therefore unable to resolve the corresponding hook. This ineligibility can be either temporary (e.g., some opportunities require that a hero does not have a lover in the current campaign) or permanent (e.g., [[Flamesoul]] heroes can never resolve the Creative hook in any campaign). | |||
== List of hooks and associated events == | == List of hooks and associated events == | ||
{| class=wikitable | {| class=wikitable | ||
! Hook !! Event !! Blurb | ! Hook !! Event !! Blurb !! Permanent Resolution Blocks | ||
|- | |- | ||
| [[:Category:Brash|Brash]] || Opportunity: [[The Blinking Game]] || I don't care how many there are! | | [[:Category:Brash|Brash]] || Opportunity: [[The Blinking Game]] || I don't care how many there are!|| None | ||
|- | |- | ||
| [[:Category:Brokenheart|Brokenheart]] || Opportunity: [[Pyrelight]] || I've lost before and I know I will again. | | [[:Category:Brokenheart|Brokenheart]] || Opportunity: [[Pyrelight]] || I've lost before and I know I will again. || None | ||
|- | |- | ||
| [[:Category:Clown|Clown]] || Opportunity: [[Serious Trouble]] || Hold my beer... | | [[:Category:Clown|Clown]] || Opportunity: [[Serious Trouble]] || Hold my beer... || None | ||
|- | |- | ||
| [[:Category:Creative|Creative]] || Opportunity: [[A Song for the Someday Gone]]<br>[[The Maker]] || Art is my refuge. | | [[:Category:Creative|Creative]] || Opportunity: [[A Song for the Someday Gone]]<br>[[The Maker]] || Art is my refuge. || Hero has the [[Flamesoul]] theme | ||
|- | |- | ||
| [[:Category:Curious|Curious]] || Opportunity: [[Beneath the Surface]]<br>[[Curiouser and Curiouser]] <br>[[The Lever]] || I can't stand not knowing! | | [[:Category:Curious|Curious]] || Opportunity: [[Beneath the Surface]]<br>[[Curiouser and Curiouser]] <br>[[The Lever]] || I can't stand not knowing! || None | ||
|- | |- | ||
| [[:Category:Darkheart|Darkheart]] || Opportunity: [[Dark Curiosity]]<br>[[Drums In The Deep]] <br>[[Strange Behavior]] <br>[[The Eater]] | | [[:Category:Darkheart|Darkheart]] || Opportunity: [[Dark Curiosity]]<br>[[Drums In The Deep]] <br>[[Strange Behavior]] <br>[[The Eater]] || Don't ask me about the path I walk. || None | ||
|- | |- | ||
| [[:Category:Destiny|Destiny]] || Opportunity: [[The Sickness]]<br>[[Thrixl Control What You See]] || Something important looms in my future. | | [[:Category:Destiny|Destiny]] || Opportunity: [[The Sickness]]<br>[[Thrixl Control What You See]] || Something important looms in my future. || None | ||
|- | |- | ||
| [[:Category:Distant|Distant]] || Opportunity: [[Longing to Belong]]<br>[[Don't Lose Heart]] || Don't get too attached, you'll only get hurt. | | [[:Category:Distant|Distant]] || Opportunity: [[Longing to Belong]]<br>[[Don't Lose Heart]] || Don't get too attached, you'll only get hurt. || None | ||
|- | |- | ||
| [[:Category:Dreamer|Dreamer]] || Opportunity: [[The Last Resort]]<br>[[The Gone Ox]] || Don't you just wonder, sometimes? | | [[:Category:Dreamer|Dreamer]] || Opportunity: [[The Last Resort]]<br>[[The Gone Ox]] || Don't you just wonder, sometimes? || None | ||
|- | |- | ||
| [[:Category:Flirt|Flirt]] || Opportunity: [[Slave for Love]]<br>[[The Witchstone]] || Hello there. | | [[:Category:Flirt|Flirt]] || Opportunity: [[Slave for Love]]<br>[[The Witchstone]] || Hello there. || Hero has had a romance with the [[waterling]] (needs confirmation) | ||
|- | |- | ||
| [[:Category:Gritty|Gritty]] || Opportunity: [[In Softer Light]] || I do what has to be done. That's all. | | [[:Category:Gritty|Gritty]] || Opportunity: [[In Softer Light]] || I do what has to be done. That's all. || None | ||
|- | |- | ||
| [[:Category:Inhabited|Inhabited]] || Opportunity: [[Bidding the Ghost Goodbye]]<br>[[Strange Behavior]] <br>[[The Inhabitant]] <br>[[The Witchstone]] <br>[[Whispered Secrets]] || I'm fine thank you... How are you and your kin? | | [[:Category:Inhabited|Inhabited]] || Opportunity: [[Bidding the Ghost Goodbye]]<br>[[Strange Behavior]] <br>[[The Inhabitant]] <br>[[The Witchstone]] <br>[[Whispered Secrets]] || I'm fine thank you... How are you and your kin? || Hero has the [[Shadow]] theme | ||
|- | |- | ||
| [[:Category:Integrity|Integrity]] || Opportunity: [[To Humble Ends]]<br>[[The Witchstone]] <br>[[What If We Were the Bad Guys?]] || No, actually it's pretty simple. | | [[:Category:Integrity|Integrity]] || Opportunity: [[To Humble Ends]]<br>[[The Witchstone]] <br>[[What If We Were the Bad Guys?]] || No, actually it's pretty simple. || Hero has any theme that conflicts with [[Skeletal]] | ||
|- | |- | ||
| [[:Category:Literary|Literary]] || Opportunity: [[Library of Light]] || Language is the first magic,<br />our truest weapon, our ultimate legacy. | | [[:Category:Literary|Literary]] || Opportunity: [[Library of Light]] || Language is the first magic,<br />our truest weapon, our ultimate legacy. || None | ||
|- | |- | ||
| [[:Category:Loyal|Loyal]] || Opportunity: [[Havenbeams]]<br>[[The Witchstone]] || I would stop at nothing to protect a friend. | | [[:Category:Loyal|Loyal]] || Opportunity: [[Havenbeams]]<br>[[The Witchstone]] || I would stop at nothing to protect a friend. || Hero has had a child | ||
|- | |- | ||
| [[:Category:Lucky|Lucky]] || Opportunity: [[Spur of a Moment]]<br>[[The Gambler]] || Everything always turns out fine, doesn't it? | | [[:Category:Lucky|Lucky]] || Opportunity: [[Spur of a Moment]]<br>[[The Gambler]] || Everything always turns out fine, doesn't it? || None | ||
|- | |- | ||
| [[:Category:Mysterious|Mysterious]] || Opportunity: [[From Another Time]]<br>[[Drums In The Deep]] <br>[[Former Colleagues]] <br>[[The Wolf Price]] || Another time, under another sky,<br />things were different... | | [[:Category:Mysterious|Mysterious]] || Opportunity: [[From Another Time]]<br>[[Drums In The Deep]] <br>[[Former Colleagues]] <br>[[The Wolf Price]] || Another time, under another sky,<br />things were different... || None | ||
|- | |- | ||
| [[:Category:Nostalgic|Nostalgic]] || Opportunity: [[For an Old Wish Passing]]<br>[[Memory Lane]] <br>[[The Witchstone]] || Do you remember when...? | | [[:Category:Nostalgic|Nostalgic]] || Opportunity: [[For an Old Wish Passing]]<br>[[Memory Lane]] <br>[[The Witchstone]] || Do you remember when...? || None | ||
|- | |- | ||
| [[:Category:Physical|Physical]] || Opportunity: [[The Geometry of Magic]] || The joy of motion,<br />the sensuousness of being alive. | | [[:Category:Physical|Physical]] || Opportunity: [[The Geometry of Magic]] || The joy of motion,<br />the sensuousness of being alive. || None | ||
|- | |- | ||
| [[:Category:Potential|Potential]] || Opportunity: [[The Unstilled Heart]] || Maybe today wasn't my day.<br />But there's a coming dawn... | | [[:Category:Potential|Potential]] || Opportunity: [[The Unstilled Heart]] || Maybe today wasn't my day.<br />But there's a coming dawn... || None | ||
|- | |- | ||
| [[:Category:Proud|Proud]] || Opportunity: [[The Prisoner]]<br>[[Before the Fall]] <br>[[The Witchstone]] <br>[[What If We Were the Bad Guys?]] || I know who I am. I don't need anyone to tell me. | | [[:Category:Proud|Proud]] || Opportunity: [[The Prisoner]]<br>[[Before the Fall]] <br>[[The Witchstone]] <br>[[What If We Were the Bad Guys?]] || I know who I am. I don't need anyone to tell me. || None | ||
|- | |- | ||
| [[:Category:Shame|Shame]] || Opportunity: [[A Mending Path]]<br>[[Don't Lose Heart]] <br>[[Whispered Secrets]] || I don't talk about it. | | [[:Category:Shame|Shame]] || Opportunity: [[A Mending Path]]<br>[[Don't Lose Heart]] <br>[[Whispered Secrets]] || I don't talk about it. || None | ||
|- | |- | ||
| [[:Category:Slacker|Slacker]] || Opportunity: [[Dodging Destiny]] || Oh, you know. We've got plenty of time... | | [[:Category:Slacker|Slacker]] || Opportunity: [[Dodging Destiny]] || Oh, you know. We've got plenty of time... || None | ||
|- | |- | ||
| [[:Category:Thorny|Thorny]] || Opportunity: [[For a Friend]]<br>[[Former Colleagues]] <br>[[The Sweeping Swallow]] || Did I ask you? I didn't, did I? | | [[:Category:Thorny|Thorny]] || Opportunity: [[For a Friend]]<br>[[Former Colleagues]] <br>[[The Sweeping Swallow]] || Did I ask you? I didn't, did I? || Hero does not have a human left arm | ||
|- | |- | ||
| [[:Category:Wanderlust|Wanderlust]] || Opportunity: [[Needed Elsewhere]] || The wind is blowing, the road is calling. | | [[:Category:Wanderlust|Wanderlust]] || Opportunity: [[Needed Elsewhere]] || The wind is blowing, the road is calling. || None | ||
|- | |- | ||
| [[:Category:Weird|Weird]] || Opportunity: [[The Scattered Self]]<br> [[Meat is Meat]] || Hm? | | [[:Category:Weird|Weird]] || Opportunity: [[The Scattered Self]]<br> [[Meat is Meat]] || Hm? || None | ||
|- | |- | ||
| [[:Category:Wildheart|Wildheart]] || Opportunity: [[Farm And Forest]]<br>[[Answer to Austerity]] <br>[[The Gone Ox]] <br>[[The Wolf Price]] <br>[[Thrixl Control What You See]] || The treesmell. The odorous stones after rain.<br />I live for those things. | | [[:Category:Wildheart|Wildheart]] || Opportunity: [[Farm And Forest]]<br>[[Answer to Austerity]] <br>[[The Gone Ox]] <br>[[The Wolf Price]] <br>[[Thrixl Control What You See]] || The treesmell. The odorous stones after rain.<br />I live for those things. || None | ||
|} | |} | ||
[[Category:Character]] | [[Category:Character]] |
Latest revision as of 07:50, 28 April 2024
A powerful marker that changes how the character might interact with events, and also acts as a seed for the character to undergo a specific quest; applied by history and sometimes events. Hooks are fundamentally just aspects with a special naming convention and some extra tooling around them.
Heroes start the game with 3 hooks, which are specific character aspects and often take the form of a personality flaw or quirk.
Opportunity quests
- See also: Opportunity
Each hook can randomly trigger a special opportunity quest for that hero and a required helper. After a hero completes an opportunity quest, the associated hook is resolved and the hero gains a promotion and a bonus to retirement age. The first hook grants +10 retirement age, the second hook +7, and the third hook +5.
You are limited to 1 opportunity quest in chapter 1 and 2 in each other chapter. Each hero can only resolve 1 hook per campaign and can only be the helper once per campaign. A hero's first hook requires at least a level 3 relationship with a prospective helper, the second hook requires at least a level 3 relationship, and the third hook requires a level 4 relationship. A family member can never be the helper.
Due to event targeting, it is possible for a hero to become ineligible for some opportunity quests and therefore unable to resolve the corresponding hook. This ineligibility can be either temporary (e.g., some opportunities require that a hero does not have a lover in the current campaign) or permanent (e.g., Flamesoul heroes can never resolve the Creative hook in any campaign).
List of hooks and associated events
Hook | Event | Blurb | Permanent Resolution Blocks |
---|---|---|---|
Brash | Opportunity: The Blinking Game | I don't care how many there are! | None |
Brokenheart | Opportunity: Pyrelight | I've lost before and I know I will again. | None |
Clown | Opportunity: Serious Trouble | Hold my beer... | None |
Creative | Opportunity: A Song for the Someday Gone The Maker |
Art is my refuge. | Hero has the Flamesoul theme |
Curious | Opportunity: Beneath the Surface Curiouser and Curiouser The Lever |
I can't stand not knowing! | None |
Darkheart | Opportunity: Dark Curiosity Drums In The Deep Strange Behavior The Eater |
Don't ask me about the path I walk. | None |
Destiny | Opportunity: The Sickness Thrixl Control What You See |
Something important looms in my future. | None |
Distant | Opportunity: Longing to Belong Don't Lose Heart |
Don't get too attached, you'll only get hurt. | None |
Dreamer | Opportunity: The Last Resort The Gone Ox |
Don't you just wonder, sometimes? | None |
Flirt | Opportunity: Slave for Love The Witchstone |
Hello there. | Hero has had a romance with the waterling (needs confirmation) |
Gritty | Opportunity: In Softer Light | I do what has to be done. That's all. | None |
Inhabited | Opportunity: Bidding the Ghost Goodbye Strange Behavior The Inhabitant The Witchstone Whispered Secrets |
I'm fine thank you... How are you and your kin? | Hero has the Shadow theme |
Integrity | Opportunity: To Humble Ends The Witchstone What If We Were the Bad Guys? |
No, actually it's pretty simple. | Hero has any theme that conflicts with Skeletal |
Literary | Opportunity: Library of Light | Language is the first magic, our truest weapon, our ultimate legacy. |
None |
Loyal | Opportunity: Havenbeams The Witchstone |
I would stop at nothing to protect a friend. | Hero has had a child |
Lucky | Opportunity: Spur of a Moment The Gambler |
Everything always turns out fine, doesn't it? | None |
Mysterious | Opportunity: From Another Time Drums In The Deep Former Colleagues The Wolf Price |
Another time, under another sky, things were different... |
None |
Nostalgic | Opportunity: For an Old Wish Passing Memory Lane The Witchstone |
Do you remember when...? | None |
Physical | Opportunity: The Geometry of Magic | The joy of motion, the sensuousness of being alive. |
None |
Potential | Opportunity: The Unstilled Heart | Maybe today wasn't my day. But there's a coming dawn... |
None |
Proud | Opportunity: The Prisoner Before the Fall The Witchstone What If We Were the Bad Guys? |
I know who I am. I don't need anyone to tell me. | None |
Shame | Opportunity: A Mending Path Don't Lose Heart Whispered Secrets |
I don't talk about it. | None |
Slacker | Opportunity: Dodging Destiny | Oh, you know. We've got plenty of time... | None |
Thorny | Opportunity: For a Friend Former Colleagues The Sweeping Swallow |
Did I ask you? I didn't, did I? | Hero does not have a human left arm |
Wanderlust | Opportunity: Needed Elsewhere | The wind is blowing, the road is calling. | None |
Weird | Opportunity: The Scattered Self Meat is Meat |
Hm? | None |
Wildheart | Opportunity: Farm And Forest Answer to Austerity The Gone Ox The Wolf Price Thrixl Control What You See |
The treesmell. The odorous stones after rain. I live for those things. |
None |