Difference between revisions of "Child of the Hills/Stonewall"
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(→Specifics: Added Talon Dive - Forgot it was different from Airlift :P) |
(→Specifics: Warrior abilities. Last one, I promise.) |
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| Line 30: | Line 30: | ||
* [[Ambush]] | * [[Ambush]] | ||
* [[Bard]] | * [[Bard]] | ||
* [[Bloodrage]] - (The active from upgrade) | |||
* [[Compulsion]] | * [[Compulsion]] | ||
* [[Engage]] | * [[Engage]] | ||
| Line 38: | Line 39: | ||
* [[Heroism]] | * [[Heroism]] | ||
* [[Indignance]] | * [[Indignance]] | ||
* [[Humanist]] - Insidious Filament | * [[Humanist]] - Insidious Filament only | ||
* [[Interfuse]] | * [[Interfuse]] | ||
* [[Jumpjaw]] | * [[Jumpjaw]] | ||
* [[Raider]] - Both the basic scenery version and the upgraded fire version. | |||
* [[Rock Shield]] | * [[Rock Shield]] | ||
* [[Salvage]] | * [[Salvage]] | ||
| Line 50: | Line 52: | ||
* [[Windwalk]] | * [[Windwalk]] | ||
* [[Withdraw]] | * [[Withdraw]] | ||
* [[Zealous Leap]] | |||
== Uses == | == Uses == | ||
Revision as of 10:04, 13 June 2023
Stonewall (both arms) If <name> doesn't use an attack ability this turn, they use their stone arms to protect themself, gaining +2 armor until the start of their next turn. |
Note: Although Child of the Hills offers a theme upgrade, this ability does not currently benefit from the upgrade.
Upgrade
+1 base damage, scales twice as much with Bonus Damage and Potency. (Current damage increased by x)
Stonewall+ (both arms) If <name> doesn't use an attack ability this turn, they use their stone arms to protect themself, gaining +2 armor until the start of their next turn. |
| Formulas |
(None) |
| See Formulas Guide for help with math functions. |
Specifics
Abilities which do not prevent Stonewalling includes:
- Airlift
- Alarming Quack
- Ambush
- Bard
- Bloodrage - (The active from upgrade)
- Compulsion
- Engage
- Flashcone
- Foxflight
- Gloamglow
- Guardian
- Heroism
- Indignance
- Humanist - Insidious Filament only
- Interfuse
- Jumpjaw
- Raider - Both the basic scenery version and the upgraded fire version.
- Rock Shield
- Salvage
- Sentinel
- Shy Swipes
- Silkstep
- Talon Dive
- Tinker
- Windwalk
- Withdraw
- Zealous Leap